Dynamic Lights

On by default

A torch in your hand, a dropped glowstone, a burning mob or a blaze lights up the blocks around it.

WhereMods › Visuals
KindFeature
Versions1.21.11 only
The Dynamic Lights panel in the Sour Client menu, at its default settings. Every row is explained below.
The Dynamic Lights panel in the Sour Client menu, at its default settings. Every row is explained below.

Turning it on

  1. Sour Client menu, Visuals topic (or search for it from All).
  2. Flip the switch on its row. Click the row itself to open its settings beside the list.

Every setting

In the order the game shows them. Indented rows only appear once the row above is set the way it says.

Performance2 settings
Update SpeedHow often moving lights redraw the blocks around them. Realtime looks smoothest; Slow redraws less often and costs the least.RealtimeRealtime, Fast, Slow
Max DistanceLights further than this many blocks from you are ignored.6416 to 128
Sources7 settings
Your Held LightLights from what you hold in either hand.On
Other PlayersLights from what other players hold.On
Mobs Holding LightsZombies with torches and the like.On
Dropped ItemsA torch or glowstone lying on the ground.On
Burning EntitiesAnything on fire lights up its surroundings.On
Glowing Mobs And ProjectilesBlazes, magma cubes, fireballs, lit TNT, glow squid, experience orbs.On
Flames Go Out UnderwaterTorches, campfires and lava buckets give no light underwater. Lanterns and glowstone still do.On