GUI

On by default

Applies configurable blur behind in-game menus.

WhereMods › Visuals
KindFeature
Versions1.8.9 and 1.21.11
The GUI panel in the Sour Client menu, at its default settings. Every row is explained below.
The GUI panel in the Sour Client menu, at its default settings. Every row is explained below.

Turning it on

  1. Sour Client menu, Visuals topic (or search for it from All).
  2. Flip the switch on its row. Click the row itself to open its settings beside the list.

Every setting

In the order the game shows them. Indented rows only appear once the row above is set the way it says.

Blur1 setting
Blur StrengthShows when Per-Screen Strength is offBlur radius used for in-game screens. Set to 0 to disable the shader without disabling the module.50 to 24
Per Screen7 settings
Blur Behind ChatBlurs the world while the chat or command box is open. Turn off to keep chat readable over a sharp world.Off
Per-Screen StrengthUses a separate blur strength for each kind of screen instead of one value everywhere. Anything not listed below keeps using Blur Strength.Off
Inventory / ContainersShows when Per-Screen Strength is onBlur behind your inventory, chests, enchanting tables and every other container.120 to 24
ChatShows when Per-Screen Strength is onHow strong the blur behind chat is. Ignored while Blur Behind Chat is off.120 to 24
Escape MenuShows when Per-Screen Strength is onBlur behind the pause menu.120 to 24
SourClient MenusShows when Per-Screen Strength is onBlur behind the SourClient mods list, HUD editor and the other Sour screens.120 to 24
Other ScreensShows when Per-Screen Strength is onBlur behind everything not listed above: the vanilla options screens, other mods' GUIs and the server list.120 to 24
Behavior1 setting
Vanilla Container DimWhen on, container GUIs use Minecraft's normal darkened world backdrop; Sour's GL colour-mask dim suppression is not used. When off (default), containers stay wrapped for blur compatibility and the dark overlay is suppressed via colour mask.Off