Low Fire
Controls how much of your screen catches fire when you burn, and how fire looks on other players. Works with packs that already have low fire built in.
WhereMods › Visuals
KindFeature
Versions1.8.9 and 1.21.11

Turning it on
- Sour Client menu, Visuals topic (or search for it from All).
- Flip the switch on its row. Click the row itself to open its settings beside the list.
Every setting
In the order the game shows them. Indented rows only appear once the row above is set the way it says.
Display2 settings
| Fit To Pack | Measures where your pack actually drew its flame and places that, so Height means the same thing on every pack. Turn off to use the pack's own framing exactly as Minecraft would - on a pack with low fire built in, that usually means no overlay at all. | On |
| Freeze Animation | Holds fire on a single frame instead of flickering. Saves a little CPU and stops the flicker drawing your eye. | On |
First Person4 settings
| Hide On My Screen | Removes the fire overlay from your own view completely. You can still tell you are burning from your health and the sound. | Off |
| HeightShows when Hide On My Screen is off | How much of your screen the flames cover, bottom-up. 47 matches vanilla's own height; lower it to see more of the fight. | 300 to 100 |
| OffsetShows when Hide On My Screen is off | Slides the flames up or down the screen. Negative pushes them further off the bottom edge. | 0-50 to 50 |
| OpacityShows when Hide On My Screen is off | How solid the flames are. Lower values let you see through the fire. | 1000 to 100 |
Third Person2 settings
| Hide On Players | Removes flames from burning players and mobs entirely. | Off |
| Player Flame HeightShows when Hide On Players is off | How tall the flames are on a burning player or mob. 100 fills the same space vanilla gives them - on a low-fire pack that is what makes a burning player actually look like one. | 10025 to 200 |